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DeadHold

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Devlog

  • Devlog #1: From Grey Boxes to Real Sprites — and a Big Upgrade System Change
    May 06, 2026 by unluckyseancoding#update, #sprites, #upgrade-system, #devlog, #alpha, #pixel-art, #roguelite, #zombie, #top-down, #wave-survival
    Hey everyone — first devlog for DEADHOLD. If you played the pre-alpha, thanks for being early. Here's what changed since that build. The Game Has a Face Now The biggest visual change: grey boxes are... Continue reading
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